Article 1
Excluding indications on particular bets, the results of a Handball event is based on the final result of the game excluding extra time, unless otherwise specified in a single market. The official sites of the competitions in question will be those referred to until further notice.
Article 2
If a game of handball is officially postponed or suspended, all the relative bets will remain valid if the event is completed before midnight (CET) of the day of the match. If this is not the case, all bets relative to this event and which were open before the suspension will be considered null and void while those already made will be considered valid.
Article 3
Types of Bets
1X2. One has to predict the winner of the match at the end of normal time. Extra time will not be considered valid.
Head to head. The winner has to be predicted. Overtime included.
Handicap (3 choices). One has to predict the winner of the match adding or subtracting the offer spread made by Bet9ja from the final score.
If the offer spread is -2
If one bets on 'home', the bet will win if the home team wins by more than three goals.
If one bets on 'draw', the bet will win if the home team wins by a two goal margin.
If one bets on 'away', the bet will win if the match ends in a draw or if the away team loses by just one goal.
Handicap (2 choices). One has to predict the winner of the match adding or subtracting the spread offered by Bet9ja from the final score.
Example:
If the offer spread is -6.5
When betting on the home team, the bet will win if the home team wins by at least 7 goals.
When betting on the away team, the bet will win if the away team wins or loses by less than seven goals.
Over/Under. One has to predict if at the end of the match, the total number of goals scored will be more (Over) or less (Under) of the spread offered by Bet9ja. Overtime included.
Over/Under (Teams). One has to predict if at the end of the match, the total number of goals scored by a team (Home or Away) will be more (Over) or less Under) from the spread offered by Bet9ja. Overtime included.
1st-2nd Half: 1x2. One has to predict the winner during the game period (1st Half or 2nd Half). Three possible outcomes: Home, Draw, Away.
1st-2nd Half: Head to Head. One has to predict the winner of a particular period (1st Half or 2nd Half). If the two teams are tied, the selection will be void and will not be included in the calculation of the final bonus.
1st-2nd Half: Over/Under. One has to predict at the end of one period of play (1st Half or 2nd Half), the total number of goals will be more (Over) or less (Under) than the spread offered by Bet9ja.
1st-2nd Half: Over/Under Team. One has to predict if at the end of a period of play (1st Half or 2nd Half), the total number of goals of a team (Home or Away) will be more (Over) or less (Under) than the spread offered by Bet9ja.
1st-2nd Half Handicap (3 choices). One has to predict the winner of a particular period (1st or 2nd Half), adding or subtracting the spread offered by Bet9ja from the final score. Three possible outcomes:
If the spread offered is -2
When betting on 'Home', the bet will win if the home team wins by a margin of at least three goals.
When betting on 'Draw', the bet will win if the home team's margin of victory will be exactly two goals.
When betting on 'Away', the bet will win if the match ends in a draw or if the away team loses by one goal.
1st-2nd Half Handicap (2 choices). One must predict the winner of a period (1st or 2nd Half) adding or subtracting the spread offered by Bet9ja from the final score.
Example:
If the spread offered is -6.5
When betting on the home team, the bet will win if the home team wins by a margin of at least seven goals.
When betting on the away team, the bet will be valid if the away team wins or loses by a margin of less than seven goals.
1st-2nd Half Game at 5, 10, 15, 20, 25, 30 goals. One has to predict which will be the first team to reach the number of goals indicated by Bet9ja during the indicated half. There are three possible outcomes:
Team 1: The first team reaches the indicated score first.
Team 2: The second team reaches the indicated score first.
No: None of the two teams reaches the indicated score.
Margin of Victory. One has to determine the margin of victory of the winning team
Odd/Even. One has to predict if the total number of goals will be even or odd.
1°-2° Tempo Odd/Even. One has to predict if at the end of a particular period (1st Half or Second Half), the total number of goals will be odd or even.
Odd/Even Team. One has to predict if at the end of the match, the total number of goals of a particular team will be odd or even.